Category: Characters
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Romancing the Roleplayer: Communication is Key
(Featured Photo by zelle duda on Unsplash.) Romance roleplay is one of the most prevalent kinds of plotline I see across all larping genres. Love it or hate it, chances are you’ve had to interact with it in some form — both in and out of character. Many of us absolutely love the highs of emotion…
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Permission to Grieve (in Gaming…)
(Cover photo by Bret Lehne at Inside Hamlet 2017, Run 2.) This blog is a touch more personal than I usually write, but sometimes the personal can help you reflect on things professionally. I hope people take the lesson from this that I did, and my own reflections help others see their work and ability…
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The Power of Positive Bleed
I’ve spent a lot of time on this blog discussing the negative bleed and how players can cope with it (the most prominent blog here); I suggest giving it a read in conjunction with this blog. However, I believe one of the most powerful, wonderful things about LARP is the changes it can create in…
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Never Look Back (An Epilogue)
(Cover photo by Elias Gubbles. I don’t put a lot of character fiction on the blog, as I save it for important design writings, between game thoughts, and more professional things. However, when there is a piece which I find important to both character and game development, I like to share it here. This epilogue…
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Meyerhold Onto That Feeling
(This is an old post from an old, old blog I used to run. It seemed quite relevant to my work nowadays, so I wanted to repost things here. Written by Ericka Skirpan, 2013) It has always been important to me, as a gamer and a storyteller, to live in the moment. Now, you may…
