Category: LARP design
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Design Document Essentials
As much larping goes in the direction of freeforms and one-shots, design documents have become an essential part of larp design, but still aren’t things discussed much in the greater North American community. I’d argue that EVERY larp could use a well written, ten page design document which sets up the basic play style, themes,…
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A Good Death Part 2: Campaign Larp
Not many people are ready to deal with death in their real lives. It takes an incredibly strong, self-aware, and reflective individual to have prepared themselves for what we all inevitably face. Therefore, facing it in your hobby rarely creates a safe and enjoyable space for the person who has lost a long-term part of…
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A Well Designed Death
Death is not a subject I’ve managed to find my comfort with yet. I think most people live in the same ‘pretending it’s not going to happen’ bubble that I do, and yet we participate in games where it’s something we need to face on a semi-regular basis. From long term campaign larps where there…
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Managing the Chaos of Operations Camp
This blog gives tips in operations/NPC camp management.
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The Beauty of Playing to Type in Larp
This blog discusses why it’s actually good to play similar characters and how to create around your favorite character traits.
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Criticism, Salt, and Learning to Listen Better
Guest Blog by Lyn Hilton. Featured Photo by Evelien Legein. (A guest post that, frankly, I think she put into words much better than I did. Giving AND receiving criticism is vital for the growth of not only a game, but our community, yet it’s something we all tend to do poorly, if we do…