Category: LARP design

  • Design Document Essentials

    Design Document Essentials

    As much larping goes in the direction of freeforms and one-shots, design documents have become an essential part of larp design, but still aren’t things discussed much in the greater North American community. I’d argue that EVERY larp could use a well written, ten page design document which sets up the basic play style, themes,…

  • A Good Death Part 2: Campaign Larp

    A Good Death Part 2: Campaign Larp

    Not many people are ready to deal with death in their real lives. It takes an incredibly strong, self-aware, and reflective individual to have prepared themselves for what we all inevitably face. Therefore, facing it in your hobby rarely creates a safe and enjoyable space for the person who has lost a long-term part of…

  • A Well Designed Death

    A Well Designed Death

    Death is not a subject I’ve managed to find my comfort with yet. I think most people live in the same ‘pretending it’s not going to happen’ bubble that I do, and yet we participate in games where it’s something we need to face on a semi-regular basis. From long term campaign larps where there…

  • Managing the Chaos of Operations Camp

    Managing the Chaos of Operations Camp

    This blog gives tips in operations/NPC camp management.

  • The Beauty of Playing to Type in Larp

    The Beauty of Playing to Type in Larp

    This blog discusses why it’s actually good to play similar characters and how to create around your favorite character traits.

  • Criticism, Salt, and Learning to Listen Better

    Criticism, Salt, and Learning to Listen Better

    Guest Blog by Lyn Hilton. Featured Photo by Evelien Legein. (A guest post that, frankly, I think she put into words much better than I did. Giving AND receiving criticism is vital for the growth of not only a game, but our community, yet it’s something we all tend to do poorly, if we do…