For most of their lives, responsible and generous larpers have been told don’t be too much in the spotlight. Share the stage. Play to lift others. It’s not about you, it’s about EVERYONE. We spend so much time coaching generous play, it’s given most of us a complex around those times that we do enter the spotlight. However, every story needs a hero. Most good tales have main characters and supporting roles. Just because you are taking the spotlight in a story, doesn’t mean you can’t be a supporting role to someone else’s. Even more so, in a good larp, there are so many stories going on that there is room for MANY people to be in the spotlight at any given point in time. It’s important that we stop chastising ourselves for taking up attention while in scenes in at a larp. Spotlight play, done respectfully, can help enhance everyone’s game and not just your own.
A basic part of any literary analysis is identifying themes of characters and story. Learning your characters own themes is a great way to help highlight a narrative story and steer your character into deeper tales even in non-narrative gaming.
This blog discusses why it's actually good to play similar characters and how to create around your favorite character traits.
(Featured Photo by zelle duda on Unsplash.) Romance roleplay is one of the most prevalent kinds of plotline I see across all larping genres. Love it or hate it, chances are you’ve had to interact with it in some form -- both in and out of character. Many of us absolutely love the highs of emotion … Continue reading Romancing the Roleplayer: Communication is Key
(Featured image by Joanna Kosinska on Unsplash.) The next few weeks are filled with exciting things for me where the larp-o-sphere is concerned. Dammerung launches this weekend and 1878: Welcome to Salvation is the weekend after. While these events are somewhat different in their styles, they share a lot of similarity in being consent-negotiation driven, … Continue reading The Preparation Dance and 1878
By Michelle Stagnitta (Editor's Note: This guest post started as a comment in response to yesterday's blog, but it was big enough and, I thought, important enough that it received it's own post. While this seems to apply to more stats-based LARPing, there are healers, medics, and dangerous fight scenes in all ranges of LARP … Continue reading Playing a Doctor, Consent Negotiations and Medical Roleplay
I’ve spent a lot of time on this blog discussing the negative bleed and how players can cope with it (the most prominent blog here); I suggest giving it a read in conjunction with this blog. However, I believe one of the most powerful, wonderful things about LARP is the changes it can create in … Continue reading The Power of Positive Bleed