Tag: LARP design

  • After the End: A Review

    After the End: A Review

    After the End is an intimate game in rural northern Tennessee which challenges its players to live up to the standards of radical trust. It explores what it means to be human after the world ended, but digital immortality still exists in a wastes-and-wild-west landscape.

  • It Sucks to be a Woman in Gaming…

    It Sucks to be a Woman in Gaming…

    (Featured Photo by Shelby Carosella. Models: Ericka Skirpan, Jamie Buonocore, and Michelle Stagnitta.) Women in gaming are exhausted. Even with all the progress we’ve made, it sucks to be a woman in larp right now. From the gamer-girlfriend stereotype, to being criticized at EVERY TURN (women are NOT allowed to make mistakes), women are walking…

  • The Past and the Future for Space Between Stories

    The Past and the Future for Space Between Stories

    (Featured photo by Monica Silva on Unsplash.) This was quite a year. I’m going to share some stats because I am both shocked and proud of the amount this blog has done. Since its launch in June 2018, 83,683 words have been written on the Space Between Stories. Those words span 33 blogs written by…

  • Not So Happy Holidays: Designing Larp for the Season

    Not So Happy Holidays: Designing Larp for the Season

    (Photo by Andreas Rønningen on Unsplash.) ‘Tis the season, as you all know. If you’re asking what season, well, it’s the time of year that North Americans are surrounded by the inescapable pressure to celebrate capitalism, families, and Christian culture with some doses of minority celebrations thrown in for color (forgive the salty pun.) Even…

  • Q&A With Ryan Hart of “The Mortality Machine”

    Q&A With Ryan Hart of “The Mortality Machine”

    (Featured Photo by: Liz Paulie. Additional Design: Allegra Durante. Models: Jason Knox, Lara Marcin) As I delve into different sections of the LARP-o-sphere on this blog, I’m going to be exploring a bit more journalistic content. This may be reviews of games or upcoming, big projects which are doing things to change the face of…

  • The Downside of Between Game Plot and Roleplay

    The Downside of Between Game Plot and Roleplay

    For as long as I have been LARPing, there have been game actions, downtimes, text roleplay, chat rooms, and other forms of ‘LARP’ which don’t actually take place at the LARP. Some might say they are the glue that holds strong campaign storylines together. For one-shot games, many people take this pre-game downtime to build…