Today we discuss how game runners need to feel comfortable using their safety mechanics just as much as players.
Tag: staff design
Storyteller Guidelines and Recommendations
As most of you know, I was hired as the Head Writer for Dead Legends LARP earlier this summer. We’re going into our third season and, while head writer means that I’m handling a lot of plot work, it also means that I’m doing most of our story staff management and training. Therefore, I put … Continue reading Storyteller Guidelines and Recommendations
The Downside of Between Game Plot and Roleplay
For as long as I have been LARPing, there have been game actions, downtimes, text roleplay, chat rooms, and other forms of ‘LARP’ which don’t actually take place at the LARP. Some might say they are the glue that holds strong campaign storylines together. For one-shot games, many people take this pre-game downtime to build … Continue reading The Downside of Between Game Plot and Roleplay
A Community Manager’s Pledge
Over the last several years as the LARPing world has grown in North America, we’ve begun to recognize the need for safety tools and community management in a manner many other spaces have been doing for ages. While not every LARP has an official community manager or safety officer, there is almost always someone doing … Continue reading A Community Manager’s Pledge