Our Lives Were the Crimes They Couldn't Ignore: An Open Letter on the Intent of Velvet Noir, and the Meaning of Allyship (While this letter went up on our business page, it felt important to put it in the permanent archive and, as the lead designer of Velvet Noir, to keep it here as a … Continue reading The Meaning of Allyship, Velvet Noir
(Trigger Warning: This blog discusses topics of racism, hate crimes, and sexual violence under a separate cut warning at the end. Do not read if any of that content is triggering for your mental state.) (Featured photo by Bret Lehne of Velvet Noir II. Models: Dann Lynch, Jason Brunett, and Victoria Lai.) Safe spaces don’t exist … Continue reading We Can Tell Dangerous Stories Safely
Today we discuss how game runners need to feel comfortable using their safety mechanics just as much as players.
This post discusses how a player can practice narrative awareness to better their scenes and the scenes around them. It has tips for people who struggle with being socially aware of what to look out for to make a scene better!
This week we have a guest blog by Halden Ingwersen talking about her pickaxe -- that one thing you keep carrying, can't let go of, which is making everything all that much harder to juggle.
(This week's guest post for Pride Month is by a wonderful writer by the name of Rose Jackson. Rose is is a writer, editor, and games consultant living in Brooklyn, NY. She writes for Dystopia Rising's Northern California game and is an inclusivity consultant for the upcoming campaign boffer game Encore: the Afterlife. In between … Continue reading On Writing More Gender-Inclusive Games
For most of their lives, responsible and generous larpers have been told don’t be too much in the spotlight. Share the stage. Play to lift others. It’s not about you, it’s about EVERYONE. We spend so much time coaching generous play, it’s given most of us a complex around those times that we do enter the spotlight. However, every story needs a hero. Most good tales have main characters and supporting roles. Just because you are taking the spotlight in a story, doesn’t mean you can’t be a supporting role to someone else’s. Even more so, in a good larp, there are so many stories going on that there is room for MANY people to be in the spotlight at any given point in time. It’s important that we stop chastising ourselves for taking up attention while in scenes in at a larp. Spotlight play, done respectfully, can help enhance everyone’s game and not just your own.