Today we discuss how game runners need to feel comfortable using their safety mechanics just as much as players.
Safety mechanics allow a larp to play with more dangerous, risky themes while knowing the players are emotionally self caring, but what are the best ways to put them in your system? Read here to find out more...
I recently attended Eskhaton by Reverie Studios. It was talked about as a horror game, but in truth, it was a game of modern day cults and the end of the world. The characters and cults were the horrors, not the things being horrified. It was interesting to walk on the other side of that classic gaming genre. Here is a full review of the things that worked, what didn't, and what we can learn from this engaging, dark experience of an event.
(Featured Photo by Isabela Kronemberger on Unsplash.) I’ve been doing a lot of personal work lately on learning to set boundaries and damn it’s hard. However, it’s also an incredibly necessary step towards not just being your own person, but having a healthy relationship with the world around you. The more I dive into boundary … Continue reading We Collectively Suck at Setting Boundaries in Larp
I’ll start by saying this blog is absolutely not going to be everyone’s cup of tea. If you get squeamish at all, if you dislike any sort of torture scenario (physical or emotional), if you aren’t interested in visceral scenes in gaming, or there is any other reason torture makes you uncomfortable to read about … Continue reading Torture Techniques: Destroying Your Players (Safely)