The Space Between Stories: A Blog About Stories, How We Tell Them, and Designing for the Best Narrative Possible

  • The Debrief Toolbox

    The Debrief Toolbox

    Debriefing after an intense game is both difficult and essential for a variety of reasons. To those unfamiliar with the concept of a debrief, it is an exercise in separating a player’s mindset from the game world. Sometimes it discusses events of the game, favorite character moments, how to separate oneself as a player from…

  • The Road to Emotionally Compelling Roleplay…

    The Road to Emotionally Compelling Roleplay…

    In the past months, I had a few people express to be the fact that they are bored with their game, can’t figure out how to sink their teeth into the meat of things, or feel slightly on the outside of the story going by.  They ask me how I consistently manage to get into…

  • Converging “Nordic” and American Style LARP Design…

    Converging “Nordic” and American Style LARP Design…

    I’ll preface this post by saying I am not omnipotent. I haven’t been involved in the American freeform scene near as long as many well-known names (Lizzie Stark, Sarah Lynne Bowman, Jacqueline Bryk, and Shoshana Kessock are some of the first that come to mind) but I sure as hell am dedicated to this new…

  • Discord & Staff Organization

    Discord & Staff Organization

    I promised a more formal post about the use of Discord (or, really, any online, very well organized chat room system) to organize your staff after this weekend, so here it is. A big thanks to Ryan Hart and Jason Knox for providing the setting where we really tried to push this platform to the…

  • Method Acting vs. LARPing: A Dangerous Mix

    Method Acting vs. LARPing: A Dangerous Mix

    I’m going to preface this post by saying I have a BFA in theater, have been acting (and studying various forms of ‘method’) for 25 years, was a director for 10 years, and have a lot of LARP feelings about this. What Americans recognize as ‘Method Acting’ nowdays is not something that can or should…

  • The Rip Tide (Character Fiction)

    The Rip Tide (Character Fiction)

    (Design Commentary: I’m going to be putting up character fiction pieces on this blog with brief introductions of what is meant to be explored in the piece. While I use fiction as a method of debriefing, it’s generally an exploration in character psychology and building. The character contained here is an attempt to walk the…

Acting american style design announcements Bleed campaign LARPs character character design Characterization communication community management consent criticism debriefing feedback freeform influencers interactive design Journalism larp LARP design larp journalism LARP Safety LARP self-care larp tips larp toolbox mechanics design Method Acting narrative design negotiation one-shots larps organizers playing to lift queer LARPers queerness retrospective roleplay tips safety design staff communication staff design staff organization story staff storytellers women designers workshops writing

Want to talk about narrative design? A larp to recommend?