I recently attended Eskhaton by Reverie Studios. It was talked about as a horror game, but in truth, it was a game of modern day cults and the end of the world. The characters and cults were the horrors, not the things being horrified. It was interesting to walk on the other side of that classic gaming genre. Here is a full review of the things that worked, what didn't, and what we can learn from this engaging, dark experience of an event.
(Featured photo by Monica Silva on Unsplash.) This was quite a year. I’m going to share some stats because I am both shocked and proud of the amount this blog has done. Since its launch in June 2018, 83,683 words have been written on the Space Between Stories. Those words span 33 blogs written by … Continue reading The Past and the Future for Space Between Stories