Our Lives Were the Crimes They Couldn't Ignore: An Open Letter on the Intent of Velvet Noir, and the Meaning of Allyship (While this letter went up on our business page, it felt important to put it in the permanent archive and, as the lead designer of Velvet Noir, to keep it here as a … Continue reading The Meaning of Allyship, Velvet Noir
(This week's guest post for Pride Month is by a wonderful writer by the name of Rose Jackson. Rose is is a writer, editor, and games consultant living in Brooklyn, NY. She writes for Dystopia Rising's Northern California game and is an inclusivity consultant for the upcoming campaign boffer game Encore: the Afterlife. In between … Continue reading On Writing More Gender-Inclusive Games
One part of being a welcome community to queer players is designing fantasy settings with a structure that normalizes queerness. You don't need to be making a specific commentary on queer stories to be inviting and open to queer gamers. To kick off pride month, we're talking about how to normalize queerness in your games!
Today’s stories come from two more people whom I greatly admire. The stories are more full of advice and challenges, so I find them particularly valuable for younger queer LARPers and allies who want a better understanding of how to be GOOD allies to queer LARPers. In the words of Cole… “Prior to my first … Continue reading Queerness and LARPing Day Four: Cole and Emrhys Benson
There is no way to celebrate Pride better in my mind that to let my girlfriend showcase herself. While not all of you know her, she's been in LARPing almost as long as I have and has been an advocate for queer gamers even LONGER than I have. Her experience wasn't all sunshine and rainbows, … Continue reading Queerness and LARPing, Day Two: Michelle Stagnitta